Melbourne after dark.Drive the districts. Chase the gigs.
Burn City turns the real Melbourne map into a playable nightlife game. Cruise venue corridors, drop into live districts, and move from the landing page straight into the run.
Burn City turns Melbourne's real street grid into a playable open-world. Using live OpenStreetMap geometry, the game places 24 actual venues — Corner Hotel, Croxton Bandroom, The Tote, Forum — as mission anchors across 8 districts. Gang territory bleeds across the same laneways locals actually walk.
Drive a tram on its real line. Lean a motorbike through Carlton lanes. Escape police across Docklands. Every chase, every deal, every race happens inside a city that exists outside your window.
press@riverun.com.au
Wishlist Burn City on Steam
The full Unreal Engine 5 client — native physics, Laprus FM radio, crew multiplayer via GameLift — is targeting a Steam Early Access release. Wishlisting keeps you first in line for the launch discount and beta invites.
Lock in your spot.
Steam Early Access drops first to the list. District devlogs, launch discount, and crew invite codes — all gated behind this form.